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Budget counterspells for Commander

Last updated: October 7, 2026

Counterspells are the most flexible interaction in blue — the only cards that answer something before it resolves. They are also some of the cheapest good cards in Commander: the best budget counters cost two mana and very little money.

How many to play

In a multiplayer game you cannot counter everything, and you should not try. Three to six counters is a normal range for a blue deck; save them for the spells that would win the game, wipe the board or break your plan. A counter held up all game for the right target is better than three spent on the wrong ones.

The cheap counters worth a slot

Worth the upgrade?

The expensive counters — Force of Will, Fierce Guardianship, Pact of Negation and Mana Drain — are better because they cost no mana or give mana back, not because they counter more. Force of Will and Fierce Guardianship are also Game Changers, which moves a deck up a bracket. For a bracket 2 or 3 deck the cheap list above does the job.

Browse the counterspells we stock, our cheap removal guide for answers once a spell has resolved, or price a list in the Deck Builder.

Cards from this guide, in stock

Arcane Denial — A25 #41
Arcane DenialMasters 25 #41
Non-Foil NM
$5.49
Negate — DMU #58
NegateDominaria United #58
Non-Foil NM
$0.39
Mana Leak — IMA #66
Mana LeakIconic Masters #66
Non-Foil NM
$0.39
Saw It Coming — KHM #76
Saw It ComingKaldheim #76
Non-Foil NM
$0.69
Absorb — SCD #216
AbsorbStarter Commander Decks #216
Non-Foil NM
$0.69
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