Free ShippingOn orders over $50. Shop Now

Home › Guides

MTG guides

Plain-English guides to buying and playing Magic: The Gathering — Commander staples on a budget, lands, deck themes, card condition and the newest sets. Written by the shop, updated as things change.

New to Commander? Start here

Three guides, in order, from the rules to a deck that works.

Newest

All guides

39 guides

  • Commander staplesNEW

    The Commander Game Changers list

    Every card on the Commander Game Changers list, grouped by what it does — fast mana, tutors, engines, free spells, stax — and how the list decides a deck's bracket.

    3 min read · Oct 25, 2026

  • SetsNEW

    Reality Fracture: set guide, mechanics and best cards

    What's in Magic: The Gathering's Reality Fracture set: Jace's Echoverse, echoed pairs, the Empower Jace mechanic, the Commander decks, the special card treatments, and the cards worth picking up for Commander.

    3 min read · Oct 24, 2026

  • Commander staplesNEW

    Commander brackets explained

    The five Commander brackets in plain English — what each one allows, how Game Changers decide where a deck lands, and how to use brackets to get better games.

    2 min read · Oct 23, 2026

  • Deck themesNEW

    Building a zombie Commander deck on a budget

    How to build zombie tribal in Commander cheaply — the token makers, the drain payoffs that win without attacking, and the recursion that makes a board wipe barely matter.

    2 min read · Oct 21, 2026

  • Deck themesNEW

    Building a merfolk Commander deck on a budget

    Merfolk is the cheapest competitive tribe in Commander — the lords, the token engine and the unblockable finish, and why almost the whole deck costs under a dollar a card.

    2 min read · Oct 19, 2026

  • Deck themesNEW

    Building a dragon Commander deck on a budget

    How to build dragon tribal in Commander without the price tag — the cost reducers that make the curve work, the cheap dragons worth playing, and the payoffs that win on the turn they land.

    2 min read · Oct 17, 2026

  • Deck themesNEW

    Building an angel Commander deck on a budget

    How to build angel tribal in Commander cheaply — the lords and anthems worth running, which expensive angels to skip, and the ramp that makes a five-drop tribe playable.

    2 min read · Oct 15, 2026

  • Buying & collectingNEW

    MTG card condition grading explained

    How Magic: The Gathering singles are graded — Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged — against our own published grading standard, and what each condition means.

    2 min read · Oct 14, 2026

  • Deck themesNEW

    Mill in MTG: how it works, and the best mill cards

    What milling means in Magic: The Gathering, how you win by emptying an opponent's library, the best mill cards to build around, and how to put a mill deck together.

    2 min read · Oct 13, 2026

  • Deck themesNEW

    Building a dinosaur Commander deck on a budget

    How to build dinosaur tribal in Commander without overspending — the ramp that makes the curve work, the cheap fatties worth playing, and the trample enablers that turn big into lethal.

    2 min read · Oct 13, 2026

  • Deck themes

    Building a vampire Commander deck on a budget

    How to build a vampire tribal Commander deck cheaply — the lords that matter, the drain engines that actually win, and why the tribe is one of the most affordable in the format.

    2 min read · Oct 11, 2026

  • Deck themes

    Budget aristocrats: sacrifice decks for Commander

    How to build an aristocrats sacrifice deck cheaply — the free sacrifice outlets, the drain payoffs, and the token generators that give you something to sacrifice every turn.

    2 min read · Oct 9, 2026

  • Deck themes

    Budget landfall payoffs for Commander

    How to build landfall on a budget — the cheap payoffs worth playing, the extra-land-drop effects that double your triggers, and the fetch-land substitutes that cost pennies.

    2 min read · Oct 7, 2026

  • Deck themes

    Treasure tokens in Commander, on a budget

    How treasure tokens work in Commander and the cheap cards that make them — the budget treasure producers, the payoffs that turn them into wins, and why treasure is the most flexible ramp in the format.

    2 min read · Oct 5, 2026

  • Deck themes

    Building a budget Voltron commander deck

    How to build a Voltron Commander deck cheaply — the budget equipment and auras that matter, the protection you cannot skip, and how to actually connect for lethal commander damage.

    2 min read · Oct 3, 2026

  • Commander staples

    Cheap card draw for Commander

    The inexpensive card draw every Commander deck should run — repeatable engines, cheap refills, and the colour-by-colour options that keep you from running out of gas.

    2 min read · Oct 1, 2026

  • Getting started

    Commander color identity, explained

    What color identity means in Commander (EDH), how it is different from a card's mana cost, which cards it quietly excludes from your deck, and what each colour actually brings to the table.

    3 min read · Sep 29, 2026

  • Buying & collecting

    What to buy a Magic: The Gathering player

    A gift guide for Magic players, by budget — what to get someone who already owns cards, what to avoid, and how to buy a single card as a present without knowing their deck.

    3 min read · Sep 27, 2026

  • Lands

    Budget utility lands worth the slot

    The cheap non-basic lands that earn a place in almost any Commander deck — fixing, graveyard hate, card draw and evasion — plus how many you can safely play before your mana stops working.

    3 min read · Sep 25, 2026

  • Commander staples

    Cheap Commander removal that actually works

    The inexpensive removal spells every Commander deck should own — the best answers in each colour, when to play a board wipe instead, and how many to run in a 100-card deck.

    3 min read · Sep 23, 2026

  • Commander staples

    Best budget mana rocks for Commander

    The cheap artifact mana that actually earns its slot in a Commander deck — which rocks to play at two, three and five mana, which colours need them most, and which popular ones to skip.

    3 min read · Sep 21, 2026

  • Commander staples

    Budget Commander staples: the cards every deck wants

    The inexpensive Commander (EDH) staples that improve almost any deck — ramp, mana rocks, card draw, removal, protection, and utility lands — most of them commons and uncommons under a few dollars.

    3 min read · Sep 7, 2026

  • Commander staples

    How to upgrade a Commander precon on a budget

    A pre-constructed Commander deck is the best on-ramp to EDH — here's how to make it noticeably better with 10 to 15 cheap, high-impact swaps: more ramp, card draw, removal, and a smoother mana base.

    2 min read · Sep 7, 2026

  • Deck themes

    MTG Slivers: the tribe and how to build them

    What Slivers are in Magic: The Gathering, how their shared-ability hive mind works, the key Slivers to know, and how to build a five-colour Slivers deck.

    2 min read · Sep 1, 2026

  • Getting started

    MTG mythic rares explained

    What a mythic rare is in Magic: The Gathering, how often they appear, what kinds of cards earn the mythic slot, and why rarity doesn't equal price.

    2 min read · Sep 1, 2026

  • Getting started

    Pauper explained: commons-only Magic

    What the Pauper format is in Magic: The Gathering — constructed decks built entirely from commons — why it's so affordable, its popular archetypes, and how to start.

    2 min read · Sep 1, 2026

  • Buying & collecting

    Buying MTG singles in Canada without overpaying

    How to buy Magic: The Gathering singles in Canada — why the delivered price in CAD matters more than the card price, matching the exact printing and condition, and building an order that ships cheaply.

    2 min read · Aug 29, 2026

  • Getting started

    MTG deck-building basics: lands, mana curve and card ratios

    The fundamentals of building a Magic: The Gathering deck that works — how many lands to run, what a mana curve is, and the rough ratios of creatures, removal and card draw.

    2 min read · Aug 29, 2026

  • Getting started

    How to read a Magic card: card anatomy explained

    Every part of a Magic: The Gathering card explained — mana cost, type line, rules text, power/toughness, rarity, set symbol and collector number — a beginner's map.

    2 min read · Aug 28, 2026

  • Buying & collecting

    How to store and protect your MTG cards

    How to keep Magic: The Gathering cards in top condition — sleeves, top-loaders, binders, deck boxes, and the humidity and sunlight mistakes that quietly ruin cards.

    2 min read · Aug 27, 2026

  • Getting started

    What is Commander (EDH)? A beginner's guide

    A plain-English introduction to Commander, Magic: The Gathering's most popular format — the rules, the 100-card singleton deck, colour identity, and how to get started.

    2 min read · Aug 27, 2026

  • Buying & collecting

    How to spot a fake or proxy MTG card

    A practical checklist for telling a real Magic: The Gathering card from a counterfeit or proxy — the light test, the bend test, the rosette test, and what to check before you buy.

    2 min read · Aug 26, 2026

  • Buying & collecting

    Special foils explained: galaxy, surge, textured and more

    What galaxy, surge, textured and oil-slick foils are in Magic: The Gathering, where each one debuted, how they differ from regular foil, and how to tell which one you have.

    3 min read · Aug 26, 2026

  • Buying & collecting

    Why MTG card prices vary

    Why can the same MTG card cost pennies or hundreds? What sets a single's price: supply and reprints, rarity, condition, finish, and format demand.

    3 min read · Aug 22, 2026

  • Buying & collecting

    How to identify a Magic card's printing

    Two printings of one card can be worth very different amounts. How to spot the exact version you have: set symbol, set code, collector number, finish, and language.

    2 min read · Aug 22, 2026

  • Getting started

    MTG formats explained

    A plain-English guide to the main Magic: The Gathering formats — Commander, Standard, Modern, Pioneer, Legacy, and Pauper — how each one's card pool works, and which is right for you.

    3 min read · Aug 18, 2026

  • Getting started

    Understanding MTG card rarity

    What the common, uncommon, rare, and mythic rare rarities mean in Magic: The Gathering, how to tell them apart by set symbol colour, and whether rarity actually affects a card's power and price.

    2 min read · Aug 18, 2026

  • Buying & collecting

    Foil vs etched foil vs non-foil

    Etched foil, traditional foil, or non-foil? How each MTG finish looks, why foils cost more, and which to buy for playing vs collecting.

    2 min read · Aug 13, 2026

  • Getting started

    Building your first Commander deck on a budget

    A beginner's guide to building your first Commander (EDH) deck without overspending — the deck-building rules, a simple skeleton, cheap staples worth owning, and where to start.

    2 min read · Aug 13, 2026

Read a guide, then price the list

Paste any decklist into the Deck Builder and see what we have in stock, printing by printing.

Open the Deck Builder